I was project coordinator for Insight. I wrote it (mostly) but it never got turned into a PDF and published with the other material, so here it is in the raw.make/view comments view/download 76.5 Kb doc
this is some general guidlines i made for my players. Simple rules for mining in an asteroid field.
2016-09-12: some more general info and a new skill (mining)
2016-10-08: even more minerals, and updated with prices for each type of ore (in concord dollars)
Perks to provide better access to skills that are not typical of a Profession, as discussed in the forums. Update: Additional Perks.make/view comments view/download 91.4 Kb pdf
A no-frills view of articles submitted for the Last Resort magazine by Derek Holland, Malcolm E. Birtwell, Timothy Brock, Shawn Trudeau and Jim Clunie.
update: Credit for ICU-812
These notes convert core d20 (based on the d20 SRD and d20 Modern SRD) to core Alternity (based on the Players' Handbook and Game Master's Guide, plus Beyond Science). No other supplements, and a bare minimum of additional or homebrewed Alternity rules are proposed for use.
A minor update adds notes for Swim speeds and Leadership scores.
Tables to rate planets according to their environment class, generate system hazards, add further details of alien life and randomly generate colonies based on Environment Class of planets.
Update: Additional results for colonies and minor edits.
This is a simple combat tracker I designed for Alternity. My suggestion is to give each PC and NPC some kind of token for each action they get in a round, then simply place them in the box labeled with the appropriate action check result. Should provide an easy way to keep track of combat without a lot of scrap paper.make/view comments view/download 19.6 Kb pdf
This document contains notes on the mechanics of converting Call of Cthulhu 5th edition materials to Alternity. Rules design by Jim Clunie, Word design and formatting by Charles Borges.
This is a tool for GMs and not a complete game. Use of this conversion requires access to the fear, horror and madness check rules in James Wyatt's article "No One Can Hear You Scream" from Dragon #258. The Call of Cthulhu 5th Edition rulebook would be helpful.
This update converts the resource to PDF, adds several spell conversions, additional spell statistics, the term "correlation check" and various clarifications.
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