Mar 3 2014, 01:45 Group: Heroes, Level 1
Thank you for the update. It at least can be used in different browsers and still be usable
Also, makes it easier for me to search/replace the html code to swap for #10065; when I want to make it look similar to the old box style.
Once again, thanks. It has made it much easier to print character sheets for my Alternity adventure tomorrow.
I can't open the saved character sheets in .xml
They give me an error every time I try to open them with either of my browsers (both Firefox and Chrome)
Oct 21 2014, 22:54 Group: Heroes, Master of SQuAT
It has been noted that my XML files do not subscribe properly to the standards. My weak defense is that I used the XML files from Walter as a base and that I do not use XML any other place but here.
I do apologize. They open fine in notepad and in SQuAT. :-)
Nov 27 2014, 07:33 Group: Heroes, Level 3
It will open fine in something that is intended to edit XML too, like Notepad++
(First Object Xml Editor)
I've been using the crap out of those for the last few months.
May 31 2015, 19:55 Group: Heroes, Level 19
Mutation drawbacks don't format with notes into a second column. (Advantages work fine) using my feeble html skills I note that the drawbacks are missing a ">"
Should have “</td><td
That fixes the HTML nicely, not sure about the code that would fix it in the export.
Aug 5 2015, 07:40 Group: Heroes, Level 1
Howdy, folks. A buddy recently got me into Alternity and I love it. Redjack, many thanks for putting the work into SQuAT. It's an amazing program and has made our games incredibly easier. The issue I'm having is making a robot character. With the "Switch to" menu disabled, is there another way to load up Robots? I'm not very well versed in XML, but I'm willing to try.
Aug 5 2015, 14:23 Group: Heroes, Master of SQuAT
Sorry, I actually disabled the Robots section because the coding was never completed.
Aug 6 2015, 03:30 Group: Heroes, WarHulk AI
I created a file for the Resources a while ago (Metal KISS) that was some rules for just treating robots as a species. A couple different people were working to code that for SQUAT, but I don't know if it was ever finished and uploaded.
Sep 19 2015, 12:13 Group: Heroes, Master of SQuAT
That's a novel approach. If someone created that file, I would include it in the zip file.