I remember another discussion to the effect that there are only limited circumstances where a bad thing happens to a starship, in which there is somewhere for lifepods to go that's preferable to staying with the ship. Still, I don't think it's rare enough that it invalidates the investment. It might even be a compromise that increases the likelihood the crew will survive a pirate raid. These should then be added in to crew accommodation for ships larger than Small Craft, even canonically some of those. My Pirogue
earlier doesn't have them - bad Rigunmors, but I think could be adjusted to find space.
It could be pretty common for StarMech designs to install a Repair Bot cohort and count them as crew
, as I have for some other designs. StarMech might prefer not to house the remaining crew members in bunkroom/s. That replaces the assumption I listed above for crew and reduces the proportion of the ship that needs full life support:
- Repair Bots: 5% hull
- For a Clipper, count as 9 repair-capable crew members
- Likewise, human crew requirement is now 36, using Crew Quarters: 10 Hull + Crew Cabins: 3 Hull
- Commonly human-accessed areas requiring full life support now total 19 (!) Hull Points, though probably some portion of the ship should count as work areas for the crew who aren't on the command deck and I haven't yet looked at any passenger quarters. Two minisupport units cover the rest, or actually the whole, of the hull, and one climate microcontrol provides full comfort for the required area so far, in each case with spare capacity, for a total of 6.5 Hull, 4 Power. Climate control probably should draw 1 Power, now that I look at it again.
- Evac system for 36 crew: 4 Hull, as written - I might have a look some time whether that's reasonable.
Interestingly enough, when (later) the Orlamu and Orions take up this design, they might want to reverse some of these design choices and will gain some free space by doing so.
The ship could have a broadly similar amount of weaponry to what I've given a Liner hull before and could also benefit from mounting tractor beams to handle at least two cargo modules simultaneously. This post has been edited by uncle_jimbo on Jan 28 2019, 04:59