Let's see how I go for time on this.The Pursuit
Contact with humanity has influenced the inquisitive t'sa in many different ways. From the early years, physical travel further and faster than ever before, access to the discoveries and thoughts of another species and, not least, release from the intrigues of the ruling worlds
drew many to spread through human-settled space, taking up many new ideas. In Austrin-Ontis territory, many t'sa gravitated to the School of Sentiencies at the University of Farmington
The outbreak of war brought tension, political debate and, for some, radicalism. A group following the writer K'li, known in the Austrin press of the day as Liberty Lizard
, after escalating disputes, made a demonstration of resolve with a home-built RF spike over the hostile-environment colony of Green Valley, compromising life support and endangering many, including a neo-natal ward.
In consternation, the Students of Liberty fled towards ungoverned t'sa settlements of Chatoyant Sector
. Austrin-Ontis dispatched a task group to bring them in, led by the light carrier Kipchak
The chase grew lengthy as strategic reverses cut off the ship from contact with central command. Repeatedly, groups of enlisted spacehands and engineering crew demanded to remain behind as Settlers with more stable colonies or space stations, the command crew and Outrider
pilots only taking the ship to continue the voyage by increasingly harsh measures. In the end the 'Riders and the carrier have been lost to history except as the legend of the Lost Eagles
. (And if you think that might be an Eagle of the Ninth
reference, that's entirely possible.)
The homesteaders' saloons in colonies like Juarez attract others who appreciate the Austrin culture of hard liquor, gambling and debauchery, from such diverse and often violently incompatible backgrounds as ex-Nariacs, Leodals, orang bintang
The fugitive t'sa remain in Concord Taurus too, no longer much concerned with intellectualism. Some hone their abilities as quick draw artists (edit: sabot-eurs
), but while the professional duellists in that tradition are killers enough, more serious triggermen are better known as aficionados of high-tech submachineguns, either laser-based or gyro-stabilised to extreme rates of fire.
So on principles I've aired before, a story like this should come around into view of the players, perhaps as a big finish to an adventure:Canyon o'Doom
- Palmyra Sector: Treasure of the Sierra Padre
- The Moons of Chaos
- The Bugbear Clan
- Nails, Morningstar-class Strike Frigate
- The Riders: A century-old fighter wing takes flight against injustice, probably for the last time.
- edit: Friendship is the Greatest Treasure / It Belongs in a Museum: In which the party probably doesn't get any treasure.
Flame of the West:
Transfer of leadership of a Settler enclave rests on proof of the true Austrin-Ontis tradition by a rifle-shooting contest. The wealthy rancher who fancies his chances is a good enough shot, but to make sure of the outcome in impressive style, he'll pay top dollar for a truly impressive weapon. The only gun he wants must be hand-built by a notorious and reclusive gunsmith of Nimloth
. This post has been edited by uncle_jimbo on Feb 17 2019, 03:19