I've had a collection of ideas slowly expanding for a long time, partly continuing in the vein of my Delavan Autonomous Region
. Several recent developments have pushed along some new material. I think, like what I've done with Anarchists
and some others, where it's getting to is not incompatible with Star*Drive, but visibly serves my own wants and couldn't be supported as a necessity from canon, so it fits best as homebrew.
This might go into a few sub-areas (I said it had been developing for a long time), not really examples or a complete coverage of any idea, but understandably influenced as a common structure:Nevsky Sector
is an older name - encompassing at least three, probably more, sectors in the Concord Appraisal
- for a broad reach outward from the T'sa Cluster and spanning from Austrin to Nariac territory. The t'sa have forty-one planets assigned for new colonies under the Concord. Why didn't they have forty-one colonies, or a lot more, after GW 2? Well, for one answer, see further on, and for another, it was Nevsky Sector.Mutual Sector
was an experiment between GW 1 and GW 2 to see if stellar nations in cooperation could assist the t'sa to build a model new settlement, guided by the wisdom of two species. It went horribly, tragically wrong, with no end in sight.The Sech' of S'rak
doesn't exist by the decision of the T'sa Cluster, or the Concord, or consistently of any central authority of its own, but by its people's own actions. The uncontrolled t'sa of Open Space may yet justify every fear humanity holds of the species.
Mutual Sector can probably stand alone, though I've sketched a connection to goings-on at Noctaris
. The other two areas underpin a fair amount else I've done, in different ways.
I have some other notes, such as about t'sa in the Verge, that I might get to later. This post has been edited by uncle_jimbo on Aug 26 2018, 00:49