Invaders from alternate worlds in Tangents
uncle_jimbo Apr 1 2018, 22:01 Group: Grid Cop, 5éme Corbin Quote Post
Many settings involving parallel worlds have an opposing group of some kind, from a more or less distant part of the multiverse, which I could probably describe as a difference from the baseline of Fantastic, Cosmological (from another planet), Biological (from alternate or future evolution on Earth) or Historical degree.

The heroes who oppose them might be agents of a protective multi-tangent power (probably making it more plausible that they'd actually succeed) with similar variations, of a secret organisation defending their own tangent (from its present, future or past), or of a national government.

They might instead be a capable group caught up somehow in an incursion, or college students. Or alien college students with bad attitudes and unlicensed nuclear weapons.

This post has been edited by uncle_jimbo on Apr 1 2018, 22:02
uncle_jimbo Apr 1 2018, 22:25 Group: Grid Cop, 5éme Corbin Quote Post
The invaders might simply believe themselves best suited to rule over all time and potential, need to relocate or strip resources from other parallels to overcome some crisis in their home timeline, or intend to alter the course of history to ensure their own future existence and comfort (as against those of the tangents' inhabitants).
uncle_jimbo Apr 7 2018, 09:18 Group: Grid Cop, 5éme Corbin Quote Post
The invaders' successes in other timelines, establishing conditions more favourable to themselves, might start to bleed across or distort neighbouring tangent clusters. For example, if Timewatch's ezeru start making gains, the heroes might encounter unexplained radioactive hot spots and wars might break out or become more destructive in many of the timelines they visit (maybe, in rules terms, adding a secondary attribute).

This might arise from the heroes' actions or failures, or impel them out of a campaign period that's getting a bit safe and slow.

This post has been edited by uncle_jimbo on Apr 7 2018, 09:19
uncle_jimbo Apr 18 2018, 21:00 Group: Grid Cop, 5éme Corbin Quote Post
An invasion could be dramatic - with alien armies or entire landscapes erupting onto the Earth - quiet and insidious, or even both at once, with large regions falling under out-tangent control without most of the population noticing.

This post has been edited by uncle_jimbo on May 12 2018, 23:50
uncle_jimbo Apr 25 2018, 05:29 Group: Grid Cop, 5éme Corbin Quote Post
Author (uncle_jimbo @ Apr 2 2018, 09:01)
Or alien college students with bad attitudes and unlicensed nuclear weapons.

Though those two would be more likely to cause trouble than oppose it. More than one story or game has used "villains boot aliens off Earth because that's where they keep their stuff" or a similar premise.

This post has been edited by uncle_jimbo on Apr 25 2018, 05:32
uncle_jimbo May 12 2018, 23:52 Group: Grid Cop, 5éme Corbin Quote Post
Author (uncle_jimbo @ Apr 25 2018, 16:29)
More than one story or game has used "villains boot aliens off Earth because that's where they keep their stuff" or a similar premise.

This has good historical precedent, of course (excluding the invasion of Earth from an alternate timeline, or superpowers).


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