Broad Skill bonuses not working properly?
in SQuAT - Alternity Character Tool
Using v0.8.0 and I'm not figuring out how to actually get human broad skill bonus to work. Tried switching between races in a new character, and I'm noticing that Humans aren't getting that bonus +1 Broad Skill. Additionally, if I create a new race, load it in, and set that Broad Skills modifier to pretty much anything at all, it's not getting recognized.
What am I missing?
May 5 2015, 01:00 Group: Heroes, WarHulk AI
The fact that the code was never fully debugged. There are a lot of issues.