About Alternity: (dismiss introduction)
Alternity is a Science-Fiction Role Playing Game published by TSR/WotC, featuring campaign setting genres such as Dark•Matter (modern day conspiracy), Star*Drive (futuristic space opera), Gammaworld (post apocalypse science-fantasy), Starcraft (futuristic alien warfare) and Tangents (parallel worlds) and fantasy. Alternity is also quite suited to running gritty realistic Fantasy settings and there are many downloads to support the fantasy genre. Thousands of sourcebooks, expansions, PDFs, modules and resources have been created by the fans and members of this community - covering all topics including new species, vehicles, weapons & armor, spaceships, short stories, cyberware, adventures, campaigns, character artworks, star maps, articles, characters and new rules - all available for free from this site, no registration required.

The most active section of this website is the Forum, with hundreds of active members chatting about science, news, books, movies, life, game rules and Play-By-Forum games, you can join in now or list yourself.

We also host some fantastic Alternity Projects, chats and e-zines - Action Check & Dragon Magazine reprints, Last Resort (still in print), The Apocalyptic Post.

Get Started now with the free Fast Play rules, Star*Drive Players PDF and Star*Drive Gamemasters PDF , or the Dark•Matter Fast Play PDF - these include pre-generated characters, basic rules, and an adventure.

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Environment Class
Author : uncle_jimbo
Added : February 02, 2013
Size : 104.4 kb
Setting : any
Progress Level : any
Downloaded : 1147 times
Comments : 3
File Format : pdf

Rating : unrated /100

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Tables to rate planets according to their environment class, generate system hazards, add further details of alien life and randomly generate colonies based on Environment Class of planets.

Update: Additional results for colonies and minor edits.


Alternity Combat Tracker
Author : owenstreetpress
Added : January 13, 2013
Size : 19.6 kb
Setting : any
Progress Level : any
Downloaded : 102 times
Comments : 5
File Format : pdf

Rating : 92 /100

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This is a simple combat tracker I designed for Alternity. My suggestion is to give each PC and NPC some kind of token for each action they get in a round, then simply place them in the box labeled with the appropriate action check result. Should provide an easy way to keep track of combat without a lot of scrap paper.


Call of Cthulhu - Alternity Conversion
Author : uncle_jimbo
Added : November 22, 2012
Size : 172.7 kb
Setting : Dark Matter
Progress Level : any
Downloaded : 1492 times
Comments : 5
File Format : pdf

Rating : 92 /100

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This document contains notes on the mechanics of converting Call of Cthulhu 5th edition materials to Alternity. Rules design by Jim Clunie, Word design and formatting by Charles Borges.

This is a tool for GMs and not a complete game. Use of this conversion requires access to the fear, horror and madness check rules in James Wyatt's article "No One Can Hear You Scream" from Dragon #258. The Call of Cthulhu 5th Edition rulebook would be helpful.

This update converts the resource to PDF, adds several spell conversions, additional spell statistics, the term "correlation check" and various clarifications.


Napoleonic Dark Matter
Author : uncle_jimbo
Added : September 03, 2012
Size : 145.3 kb
Setting : Dark Matter
Progress Level : 3
Downloaded : 1041 times
Comments : 5
File Format : pdf

Rating : 66 /100

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My new rules to support a Dark Matter sea-tale, set in the 18th century.

This submission contains notes on Virtue and Vice, skill descriptions, a Skills List, Supporting Cast (with Teamwork and Mass Combat mechanics), 18th century warships under Warships rules, and sailing.


d20 to Alternity Conversion
Author : uncle_jimbo
Added : February 19, 2012
Size : 145.2 kb
Setting : any
Progress Level : 2
Downloaded : 2629 times
Comments : 5
File Format : pdf

Rating : 95 /100

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These notes convert core d20 (based on the d20 SRD and d20 Modern SRD) to core Alternity (based on the Players' Handbook and Game Master's Guide, plus Beyond Science). No other supplements, and a bare minimum of additional or homebrewed Alternity rules are proposed for use.

I've combined Parts 1, 2 and some notes on specific d20 systems and converted the document to PDF.


 
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