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Alternity is a Science-Fiction Role Playing Game published by TSR/WotC, featuring campaign setting genres such as Dark•Matter (modern day conspiracy), Star*Drive (futuristic space opera), Gammaworld (post apocalypse science-fantasy), Starcraft (futuristic alien warfare) and Tangents (parallel worlds) and fantasy. Alternity is also quite suited to running gritty realistic Fantasy settings and there are many downloads to support the fantasy genre. Thousands of sourcebooks, expansions, PDFs, modules and resources have been created by the fans and members of this community - covering all topics including new species, vehicles, weapons & armor, spaceships, short stories, cyberware, adventures, campaigns, character artworks, star maps, articles, characters and new rules - all available for free from this site, no registration required.

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resources » Equipment

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Devices from The Wrecks of Time
Author : uncle_jimbo
Added : April 08, 2013
Size : 140.7 kb
Setting : any
Progress Level : 7
Downloaded : 899 times
Comments : 3
File Format : pdf

Rating : 82 /100

..comments.view/download..
I've collated the notes that I made on the old A.Net forum about some tangent-related devices described in Michael Moorcock's novel "The Wrecks of Time" that can create weak points in, or delay the breakdown of, entire tangents. The adjuster and invoker are created by a technically advanced group within a society slightly more advanced than our own. I'd rate them at PL 7. The disruptor is more advanced technology.

Update: to PDF, added Cathedral


Equiptment and weapons listings
Author : Liberiton
Added : September 01, 2012
Size : 103.8 kb
Setting : any
Progress Level : any
Downloaded : 318 times
Comments : 3
File Format : pdf

Rating : 92 /100

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Hate having six books open to find that info on your gun? Hording all that loot on scraps of paper around the house? Say no more! This simple listing gives plenty of room for all your weapons and loot!
Equipment listing includes location and book/pg for easy reference. Weapon tables include ALL stats like restriction, clip size, modification and upgrades, attachments, as well as anything else related to the weapon.


Dataware Robot Creation Process
Author : uncle_jimbo
Added : January 04, 2011
Size : 46.1 kb
Setting : Star*Drive
Progress Level : 7
Downloaded : 496 times
Comments : 10
File Format : pdf

Rating : 89 /100

..comments.view/download..
A brief step-by-step guide, hopefully straightening out some of the less clear decision points for creating robot characters using the "Dataware" sourcebook. Added a table with the Action Penalty for each type of casing, including some suggested changes.

Update: Sub-headings for active memory and manipulators, cost of Good and Amazing robots


Battle Tech RPG Arms & Armour
Author : Sokolov
Added : November 21, 2010
Size : 917.1 kb
Setting : Homemade
Progress Level : 7
Downloaded : 350 times
Comments : 6
File Format : pdf

Rating : 91 /100

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This covers Melee, Small Arms, Support Weapons, and Armour from the Battle Tech RPG "A Time of War". Have explained the Equipment Ratings more, and changed this too .pdf format for ease of access. No Battle Mechs or Vehicles i'm afraid!
Have used Set Damage for Weapons and Random Rolls for Armour. Think there might still be some niggley bits in here so feel free to tell me about them!


Armed and Dangerous Weapons of Fallout II reprint
Author : roguemorgan
Added : July 08, 2010
Size : 886.5 kb
Setting : any
Progress Level : any
Downloaded : 339 times
Comments : 4
File Format : pdf

Rating : 87 /100

..comments.view/download..
This is the Armed & Dangerous - The Weapons of Fallout 2 article from Dragon Magazine #259 (May 1999) originally written by Bruce Cordell.

Enjoy,

RogueMorgan

Note: I renamed the file to remove the ampersand.


 
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